Makes Land Value heatmap more informative.
- Land and Buildings use the same color scale so it is easy to spot differences that would influence LV i.e. buildings darker than land will drive your LV up.
- Increased range of values so the heatmap does not saturate easy in bigger cities, where you usually end up with green buildings and blue land everywhere.
- Vanilla version is scaled for LV up to 500 and it includes 10 gradients.
- Modded version is scaled up to 2500 and it includes 25 gradients, so 1 gradient is approx. 100 LV.
- Cities Skylines II v1.0.19f1 or later; check GitHub or Discord if the mod is compatible with the latest game version.
- BepInEx 5.
- The mod does NOT modify savefiles.
- Modified systems: OverlayInfomodeSystem.
- Place the
LandValueHeatmap.dll
file in your BepInExPlugins
folder.
- Nothing atm.
- v1.0.0 (2024-03-07)
- Initial build.