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Gradios - Open source Gradius clone using PhaserJS.
License: MIT License
This project forked from dbinebrink/gradius
Gradios - Open source Gradius clone using PhaserJS.
License: MIT License
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고동현 이름 추가합니다.
김민재 이름을 추가합니다
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심유빈 학생이름추가
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최준호 이름을 추가합니다.
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위준범 이름을 추가합니다.
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김덕영 이름을 추가합니다.
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한동연 이름을 추가합니다.
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우리가 만드는 게임의 이름은 gradius가 아닌 gradios입니다.
현재 index.html의 Title은 gradius로 되어있습니다
이에 이를 수정해야합니다.
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우경완 이름을 추가합니다.
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신정규 이름을 추가합니다.
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이름을 READ.md에 추가합니다.
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추가적인 컨텍스트
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안성재 이름을 추가합니다.
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김승호 이름을 추가합니다.
Describe the bug
게임 승리 또는 패배 시 player의 bullet이 초기화가 안됨
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
게임 종료 후 재실행 시에 player의 bullet으로 인한 다음 게임에 차질을 없앰.
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안한서 이름 추가합니다.
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이수정 이름을 추가합니다.
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Describe the bug
처음 시작할 때 소리가 안 나옵니다. 한 번 죽어야 나옵니다.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
처음 시작할 때 소리가 나와야 합니다.
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박진혁 이름을 추가합니다.
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Add any other context or screenshots about the feature request here.
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문수림 이름을 추가합니다.
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박상원 이름을 추가합니다.
Describe the bug
게임 승리 또는 패배 시 enemy의 bullet이 초기화가 안됨
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
게임 종료 후 재실행 시에 enemy의 bullet으로 인한 다음 게임에 차질을 없앰.
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권순우 이름을 추가합니다
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학생 이름 추가
어떤 해결책을 선호하는지 설명해주세요
이름을 README.md에 추가합니다.
고려했던 대안들에 대해 설명해주세요
추가적인 컨텍스트
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김서영 이름을 추가합니다.
Describe the bug
게임 재실행 시에 player 위치 초기화가 안됨
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
Smartphone (please complete the following information):
Additional context
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정종문 이름을 추가합니다.
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권지은 이름을 추가합니다.
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이준섭 이름을 추가합니다.
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이종민 이름을 추가합니다.
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