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BepInEx plugin to replace sprites (textures) in 20 Minutes Till Dawn [collab with Zeprus]

Home Page: https://nexusmods.com/20minutestildawn/mods/13

C# 100.00%
bepinex-plugins modding unity-modding

20mtd-spritereplacer's People

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20mtd-spritereplacer's Issues

Dragon hatch animation is still red

The code responsible for hatching is inside SummonEgg.cs.

The flash is handled by FlashSprite.cs, which switches to a material during the flash

The material presumably being one of these:
unity-red-material

We might be able to change the color, since that's a visible setting in Unity. I don't know if that would impact other things though

This is no doubt part of a larger issue!

Music bug

If the sound file is shorter than the original only the first x seconds are replaced with the custom sound. Afterwards it returns to playing the rest of the original.
If the sound file is longer than the original it'll cut off and loop after the original sounds length.

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