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View Code? Open in Web Editor NEWTactical BDI Agent Framework for Java
Home Page: https://iv4xr-project.github.io/aplib/
License: Other
Tactical BDI Agent Framework for Java
Home Page: https://iv4xr-project.github.io/aplib/
License: Other
This class seems like class that has basic prepared functionality for environments in 3D world.
It provides methods like:
observe
interact
moveToward
loadWorld
Are these supposed to be used by any client extending this class?
They are not very generic and don't really match our use-case. We basically have our own implementations for all of this.
observe
can work.loadWorld
could, be we need id of the world (scenario to load). Either as method parameter or a variable in the class.moveToward
could work, not sure in this, as I don't understand framework enough.¨interact
is hard to use for us.If these are really supposed to be generic, interface should be more generic and nicer. I imagine, that with some nice and generic methods, some goals and tactics could be implemented as part of aplib itself and then can work on any environment automatically (like some basic movements, actions). Is that the idea? If so, we can try to match the interface if possible.
Method sendCommand_
suggests we use some kind of protocol with EnvOperation
variable to communicate with the game.
I see it as problem for another layer and this class is not really supposed to know about implementation of communication to this detail.
In our case for example, we communicate very differently and we just kept this method empty.
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