Fury (as in the mythical creature) - a WebGL based game engine / framework.
The ideal being to allow easier low level access to WebGL, whilst not to forcing any unnecessary abstractions upon the user.
Standards or GTFO - This means WebGL and Web Audio API (without fall backs).
A single vector implementation across rendering, physics and game logic (glMatrix).
Focus on fast JavaScript - low GC - without compromising readability.
For more information look in the docs folder.