Related Issues (20)
- Resolve issue with updating `PerInstance` buffer
- Editor: Implement Gizmo
- Engine: Cleanup renderer
- Editor: Remove unwanted std::string copy
- Fix flickering during Enemy animation
- Further gizmo improvements
- Update `AnimationPoints` to contain more information
- Editor: Don't change `Gizmo`'s size when zooming the camera
- Create pipeline for objects that shouldn't be affected by camera zoom
- Add group layer change
- Add Phong shading
- Editor: Add groups of Objects
- Emissive textures
- Allow for adding new `Objects` using mouse clicks
- Create settings file for `Editor`
- Implement shadowmaps
- Add sync validation
- Ensure correct order in which key inputs are processed
- When importing an image, resize the sprite to its size
- Study Radiance Cascades
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