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This project forked from kalysti/rta-open-world-godot-game

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RTA - a third person open world game - godot game engine - Community driven project

License: MIT License

C++ 1.41% Python 0.25% C# 55.53% GAP 0.03% GDScript 34.51% GLSL 8.26%

rta-open-world-godot-game's Introduction

RTA - A third person open world role play game

A Godot game project written in c# to build the base functionality for role play games and modders

In progress

  • Object downloader from the http backend server
  • Vehicle physics
  • Lua integration for custom scripts
  • Inventory system
  • Property system
  • Geodata (road and terrain) based on openstreetmap datas
  • Weather and daynight system
  • Estate system
  • many more

Current features

  • Full animated and customizable characters with skin system

  • Client and server version in one project

  • Object spawner / placer

  • Writen in C# (No gd scripts in usage)

  • Rest Backend with SQlite Database

  • Easy integration for new objects and vehicles (simple folder structure and database)

  • User registration and authenfication

  • Authoritative Server, with Lag Compensation, Client side Prediction/Server side Reconciliation and Entity Interpolation.

  • Editor road generator plugin

  • Character creation and editor (Unity UMA Re-Implementation)

  • Auto-LOD functionality (3 lod levels)

Map

8x8km Terrain Open World Map with Sea, Beach, Ocean and Mountains with Mountainpath Inlcuding Ocean, Clouds and Water Shader

Preview

Char editor Ingame character Server browser Char selector Ingame map Map Front Map 3D Object spawner Vehilcles

rta-open-world-godot-game's People

Contributors

kalysti avatar

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