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League of Legends Client (WPF) English 中文 한국어

A high-fidelity recreation of the League of Legends client using WPF, showcasing advanced WPF techniques and the power of Jamesnet.Wpf

License: MIT .NET Stars Forks Issues

Project Overview

This project is a faithful reproduction of the League of Legends client interface using WPF technology. It demonstrates the capabilities of WPF and the Jamesnet.Wpf framework in creating complex, high-performance user interfaces identical to modern game clients.

Key Features and Implementations

1. Advanced WPF Techniques

  • Utilization of Jamesnet.Wpf for enhanced WPF development
  • Implementation of dependency injection for flexible and maintainable code
  • Project modularization and distribution for improved scalability

2. MVVM Architecture

  • Use of CommunityToolkit.Mvvm for code generation and MVVM pattern implementation
  • Clear separation of concerns between View and ViewModel

3. Custom Controls

  • Development of custom WPF controls to match League of Legends UI components
  • Extensive use of ControlTemplates for unique visual designs

4. Complex UI Design

  • Implementation of intricate design elements using Geometry Path
  • Pixel-perfect recreation of the League of Legends client interface

5. Performance Optimization

  • Efficient rendering and resource management for smooth UI interactions
  • Optimized data binding and UI virtualization techniques

Technology Stack

  • .NET 8.0
  • WPF (Windows Presentation Foundation)
  • Jamesnet.Wpf
  • CommunityToolkit.Mvvm

Getting Started

Prerequisites

  • Visual Studio 2022 or later
  • .NET 8.0 SDK
  • Jamesnet.Wpf NuGet package

Installation and Execution

1. Clone the repository:

git clone https://github.com/jamesnet214/leagueoflegends.git

2. Open the solution

  • Visual Studio
  • Visual Studio Code
  • JetBrains Rider

3. Build and Run

  • Set the startup project
  • Press F5 or click the Run button
  • Windows 11 recommended

Learning Opportunities

This project offers valuable insights for WPF developers:

  1. Complex UI Recreation: Learn techniques for recreating sophisticated user interfaces
  2. Custom Control Development: Understand the process of building custom WPF controls
  3. MVVM in Practice: See real-world implementation of MVVM pattern in a complex application
  4. Geometry Path Usage: Master the use of Geometry Path for intricate UI designs
  5. Performance Optimization: Learn strategies for optimizing large-scale WPF applications

Contributing

Contributions to the League of Legends Client (WPF) project are welcome! Feel free to submit issues, create pull requests, or suggest improvements.

License

This project is licensed under the MIT License - see the LICENSE file for details.

Contact

Experience the power of WPF in recreating complex game interfaces with this League of Legends client recreation!

leagueoflegends's People

Contributors

devharry77 avatar elena-kim avatar jamesnet214 avatar kevinkim1122 avatar lucaspark303 avatar lukewire129 avatar vickyqu avatar

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leagueoflegends's Issues

DevNcore Nuget Package 적용

기존 MVVM을 포함한 공통 부분 로직을 DevNcore 누겟패키지로 분리하고 적용해야 합니다.

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