jandrewtorres / biowars Goto Github PK
View Code? Open in Web Editor NEWA plague-style game
A plague-style game
The specified amount of gold and time interval are to be determined.
Player's info screens shall, in relation to their opponents, only display their total population
Players will be able to use an in-game chat window to send messages to other players and receive messages from other players.
As a player, I would like a tutorial so that I can learn how to play the game.
If the population booster is applied, the system shall accelerate the population growth rate by the amount specified by the type of booster applied.
As a player I would like some process of keeping tabs on all my opponents so I know a rough idea of what they are doing.
As a player, I want to be able to pick the traits of my virus so that I can strategize.
If the user buy a virus through the store, the system shall check the user’s remaining golds. If the amount of golds user have is larger than the amount required to buy the virus, the price of the virus shall be deducted from user’s available golds and the virus shall be added to user’s virus library. If there are not enough golds available, the game shall present a warning to the user.
The rate of increase of gold production is TBD. The cost of the gold mine is TBD.
As a player, I want to be able to see my opponents population statistics so that I may judge my progress in the game.
This way the user can see the game history.
As a player I would like to have the Lobby creator be a Lobby Leader, and this Lobby leader will have the ability to kick/ban players from the lobby if they so choose.
Infected population that effected by specific virus should be cured if the corresponding vaccines are applied.
Players will be able to buy gold mines with their gold so that they may increase their rate of gold production.
Cost for virus TBD.
As time passes during a game, a player should receive a fixed amount of gold coins over a specified time interval. These gold coins can be used to invest in resources.
As a player, I want to be able to buy vaccines so that I may counteract viruses.
Players will be able to send spys to another countries to gain information on what they are researching and what vaccines/viruses they are getting.
Players will be able to control aspects including detection rate, time to sickness/death, and the rate of evolution of the virus.
If the login button is clicked, the server shall check the credentials provided by the user. If the credentials are correct, the user shall be able to access his account and start the game.
As a player I would like the ability to vote people off the island in cases where they might be toxic/griefing the game.
Players will be able to delay vaccine research by other players by sending spies to their countries.
As a player, I want to be able to see my own gameplay statistics (such as population, reproduction rate, amount of gold, etc) in a HUD.
As a player, I want to be able to buy “reproduction boosters” so that I may increase my reproduction rate. It will accelerate the natural rate of population growth if applied.
As a player, I want to be able to buy viruses so that I may lower my opponents population.
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