Comments (5)
Ah, I know what happened. It's because there is no more feature enabled by default, and without choosing explictly either 2d
or 3d
the heron
crate is actually empty.
I have to tell rust to build the documentation using all features. I'll publish a fix today.
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Thanks for the report.
That's odd, I don't know what can cause that :-/
I'll investiguate.
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@zicklag, I did a quick git-bisect, and it looks like the documentation has disapeared at 6e0ae98. Do you think it can be a side-effect of the cfg_aliases
?
Edit: Forget it, I found the cause (see my comment bellow)
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The documentation is back on docs.rs: https://docs.rs/heron/0.9.1/heron/
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Thank you for the quick fix!
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Related Issues (20)
- Crash in 3d when the collision shape has no depth HOT 14
- [ignore] Gravity component is only publicly available via deprecated import HOT 1
- Re-enable debug-3d since bevy_debug_lines implemented bevy 0.7 support HOT 3
- KinematicVelocityBased rotation is applied in world-space instead of object-local-space HOT 4
- Dependency Dashboard
- The automated release is failing 🚨
- RigidBodies clip/sink into static geometry at slightly high speeds HOT 8
- How to work with other Bevy versions
- ColliderBundle HOT 8
- Recommend using SI units HOT 1
- Sensor affects velocity HOT 3
- bevy lyon 2dDebug Stage Conflict
- How to ignore Gravity with Dynamic RigidBody?
- Possible Issue with Raycasting HOT 2
- dependency confict with bevvy 0.8 HOT 1
- Action Required: Fix Renovate Configuration HOT 2
- could not find `prelude` in `heron`
- Support bevy 0.8 HOT 2
- Collision events not firing HOT 1
- Collision events for sensor always firing, PhysicsLayer issue or incorrect setup?? HOT 2
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