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soundsensepack's Issues

Mismatching entries in autoUpdater.xml

Some files in autoUpdater.xml are missing and others probably have wrong sha1 or size.

Using fresh Soundsense, delete it's packs folder; change autoUpdateURLs in configuration.xml to this pack

<autoUpdateURLs>
	<item path="https://raw.githubusercontent.com/jecowa/soundsensepack/master"/>
</autoUpdateURLs>

and run "Pack update".
After everything is downloaded, restart and run "Pack update" again.

It will look like this.

Changed: autoUpdater.xml
Changed: battle.xml
Changed: breath.xml
Changed: gore.xml
Changed: hitevents.xml
Changed: status.xml
Changed: strikes.xml
New: 85791__sandyrb__NATIVE_FLUTE_FIGURE_02.wav
New: customHost.xml
New: Drop Metal Thing-SoundBible.com-401640954.ogg
New: playlist.m3u
New: playlist.pls
New: readme.txt
New: sample.xml
New: Sword Strike And Clash-SoundBible.com-1345262316.mp3

"Changed" are files with wrong parameters (I guess), "New" are missing files.

New steam soundtrack support

Hello, just a notice for anyone interested, I wasn't sure where else to put this. I hacked together support for the new steam soundtrack.
https://github.com/supasonix-zuv/soundsensepack
It's explained in more depth in the readme, but you have to provide the ost files yourself. I'm not sure if this should get merged or not, but I hope someone else gets some use out of it.

[Ubuntu 20.04] Soundsense not working properly.

OS: Ubuntu 20.04 6-Bit
Starterpack: PyLNP 0.14a
DFHack: 0.47.05-r2

Hi, Soundsense doesn't do anything when I start it. I can't use any of the Buttons or Subbuttons in it (Settings, Load, Options).
When clicking the buttons, they open up submenu buttons, but clicking those has no effect. Nothing happens and while in Game, no sounds are being played besides of the standard sound track from DF.
grafik

EDIT: Soundsense-rs is not your SoundSense? In that case, ignore this issue.

Wet seasons and dry seasons play music to incorrect channel

In seasons.xml:

Line 215 should be
<sound logPattern="The wet season has arrived!" loop="start" channel="music" playbackThreshhold="0">

Line 259 should be
<sound logPattern="The dry season has come\." loop="start" channel="music" playbackThreshhold="0">

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