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godot-mirror-example's Issues

Making plugin out of your example.

Hello JFons! I gotta say. This is very impressive! I never would've thought of using the Camera's Frustum mode to shift the near plane like that. I'm so jealous. :) However, it is just an example that is not user friendly.

I am thinking I could use your code to create a plugin for adding planar reflections into a Godot project quickly and easily. Obviously I'll give you credit, and I have even kept your License with your code. The assets from your respository are temporary, and would be replaced with something else. Here is my repository.
https://github.com/SIsilicon/Godot-Planar-Reflection-Plugin

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