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Xavier Niochaut's Projects

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

imguizmo icon imguizmo

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

jambda icon jambda

A functionnal programming language based on lambda-calculus

jame-boy icon jame-boy

My attempt at creating a Game Boy emulator

javanursery icon javanursery

A Java implementation of a new concurrent control flow primitive

jglrengine icon jglrengine

A Java game engine made by following thebennybox's tutorials

jlsl icon jlsl

A java library to convert from Java to GLSL

jukebox icon jukebox

Stream your favorite music onto another device!

kameboy icon kameboy

Original GameBoy and GameBoy Color emulator written in Kotlin

kotlin-dynamic-octree icon kotlin-dynamic-octree

Octrees based on http://www.piko3d.net/tutorials/space-partitioning-tutorial-piko3ds-dynamic-octree/

lig icon lig

Yet another attempt at making a language!

llibrary icon llibrary

The lightweight Minecraft modding library.

localportal icon localportal

Minecraft mod adding portals to allow for fast travel in a world!

luajava icon luajava

LuaJava is a scripting tool for Java. The goal of this tool is to allow scripts written in Lua to manipulate components developed in Java. LuaJava allows Java components to be accessed from Lua using the same syntax that is used for accessing Lua`s native objects, without any need for declarations or any kind of preprocessing. LuaJava also allows Java to implement an interface using Lua. This way any interface can be implemented in Lua and passed as parameter to any method, and when called, the equivalent function will be called in Lua, and it's result passed back to Java.

mas icon mas

Model and Animation software

mcdoom icon mcdoom

A mod that adds DOOM weapons to Minecraft!

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