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The fine-grained graphics SDK allows you to add physics engine components that can be used to simulate object motion constraints and collision effects.

Home Page: https://developer.huawei.com/consumer/cn/doc/development/graphics-Guides/service-introduction-0000001050163355

License: Apache License 2.0

Java 100.00%

hms-scene-physics-engine-demo's Introduction

HMS SceneKit Physics Engine Demo

English | δΈ­ζ–‡

Table of Contents

Introduction

The SceneKitPhysicsEngineDemo app demonstrates a sample using the RenderView to call the Physics Engine Interface.

Read more about HMS Scene Kit.

Getting-Started

  1. Check whether the Android studio development environment is ready. Open the sample code project directory with file "build.gradle" in Android Studio.
  2. Register a HUAWEI account.
  3. Create an app and configure the app information in AppGallery Connect. See details: HUAWEI Scene Kit Development Preparation
  4. To build this demo, please first import the demo in the Android Studio (3.5+).
  5. Run the sample on your Android device or emulator.

Supported-Environments

  • AndroidStuido 3.5.0 or a later version is recommended.
  • Java SDK 1.8 is recommended.
  • HMS Core (APK) 4.0.2.300 or later
  • EMUI 10.0 or later

Result

Technical Support

If you are still evaluating HMS Core, obtain the latest information about HMS Core and share your insights with other developers at Reddit.

  • To resolve development issues, please go to Stack Overflow. You can ask questions below the huawei-mobile-services tag, and Huawei R&D experts can solve your problem online on a one-to-one basis.
  • To join the developer discussion, please visit Huawei Developer Forum.

If you have problems using the sample code, submit issues and pull requests to the repository.

License

SceneKitPhysicsEngineDemo is licensed under the Apache License, version 2.0.

hms-scene-physics-engine-demo's People

Contributors

mike-mei avatar scene-kit avatar

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