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View Code? Open in Web Editor NEWBlokout, an open source Blockout clone featuring 3D OpenGL graphics
Home Page: https://jlehtinen.net/blokout/
Blokout, an open source Blockout clone featuring 3D OpenGL graphics
Home Page: https://jlehtinen.net/blokout/
README ====== This is the source code distribution of Blokout, an open source Blockout clone featuring 3D OpenGL graphics. If you don't know the original Blockout it could be shortly described as 3D Tetris. If you don't know Tetris either, you have completely missed one famous computer game genre based on falling blocks. If this is the case, I would recommend you to try any of the numerous Tetris clones available. Blokout was originally written as an assignment work for the Helsinki University of Technology course Tik-111.300 Computer Graphics. For more information about the authors, see AUTHORS file. Blokout code is available as a GitHub repository [1] and there is also a web site [2] providing source code packages and pre-compiled binaries. [1] https://github.com/jlehtine/blokout [2] https://jlehtinen.net/blokout/ COPYRIGHT AND LICENSE --------------------- Blokout - a game of falling three-dimensional blocks Copyright 2000 Johannes Lehtinen and Petri Salmi This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; see file COPYINGv3. If not, see <http://www.gnu.org/licenses/>. INSTALLATION ------------ Blokout uses GNU Autotools for configuring the build environment and creating makefiles. If you are using the source code repository directly, then first make sure you have Autotools available and execute shell command './autogen.sh'. If you are using the source code distribution package then you may skip this phase because the package already contains a configuration script. Then you may configure and build the package using the standard procedure. See generic instructions in INSTALL file. You will need installed OpenGL libraries (or you can use Mesa) and GLUT (or Freeglut) libraries. You must also have X11 development environment installed. To cross-compile this software for Windows using a GNU/Linux development environment and MinGW, see instructions in INSTALL.mingw_cross. INSTRUCTIONS FOR THE GAME ------------------------- To find short instructions for the game, see INSTRUCTIONS file. STATUS ------ Blokout is not being actively developed by the original authors but as it is open source software, anyone can continue development, add new features and fix bugs (and sort out messy source code :). If you want to make your modifications available through the Blokout repository or web site then make a pull request in GitHub or contact Johannes Lehtinen (contact information available in AUTHORS).
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