Comments (2)
I would definitely try it out if the feature was made available. I just don't know that I would like being pigeonholed into a certain race in order to fully appreciate the mod.
from isekaimod.
pigeonholed into a certain race in order to fully appreciate the mod.
I disagree that this idea is limiting player options so much as providing additional benefits to the special options the mod gives. Builds that are internally complimentary, either through mechanics or flavor or both, deserve build-specific treatment. It enhances replayability for those wanting to explore every avenue, without feeling so generic that it wouldn't matter at all what class and race you play as. Is it maybe a bit obtuse for a class mod to have that much depth? I think that's a matter of opinion (and also probably yes).
from isekaimod.
Related Issues (20)
- Adjustable or skip spell selection HOT 2
- Kineticist Legacy mod conflicts
- Isekai Spellist HOT 4
- Skald Legacy HOT 8
- Correction of the translation. HOT 14
- Quit Game will cause Haggler invalid HOT 4
- Localization into Russian HOT 3
- Small Changes HOT 3
- Checklist for 5.4.0 (draft) HOT 2
- Some small problems
- Arcanist Legacy + Mastermind HOT 2
- Dual Legacy Shapeshifted Baby Dragon HOT 1
- Probably an XP booster thing? HOT 3
- I tried to adjust the Chinese translation HOT 1
- Please update for the new DLC HOT 2
- Isekai Spellbook
- Elf Racial Ability Modifiers
- Saddle up does NOT work with the new version
- Any Mod adding spells missed some spells HOT 1
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from isekaimod.