Announce when you are suffering from a Loss Of Control event, e.g., stunned, silenced, spell-locked, etc., that prevents you from performing your role.
1x LossOfControl\Messages.lua:190: bad argument #5 to 'format' (string expected, got nil)
[C]: ?
LossOfControl\Messages.lua:190: in function CreateLossMessage' LossOfControl\Core.lua:290: in function PlayerControlLost'
LossOfControl\Core.lua:303: in function ?' ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:119: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:119> [C]: ? ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:29: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:25> ...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:64: in function Fire'
Ace3\AceEvent-3.0\AceEvent-3.0-4.lua:120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
Also, I noticed while doing Timewalking... In Mogu'shan Palace, Haiyan the Unstoppable's "Conflagrate" spell doesn't create a Loss of Control alert. It disoriented my character for a few seconds, I lost control.
Can/will this be added in the future? I also noticed a spell that was put on my character while I was doing a PvE island expedition that caused me to lose control, but the addon didn't notify. Should I make note of spells that aren't caught by the addon and let you know?
Emote announcements for regaining control are repeating my character's name, "Hellarity".
Instead of saying, "Hellarity is back!", it states, "Hellarity Hellarity is back!"
Seen here: Screenshot Snippet
In the Dungeon The Mechanar right before the last boss, Pathaleon the Calculator, I got this in my chatlog:
"Loss Of Control: is Polymorphed for 8 seconds:
[Hex] Loss Of Control: is LOSS_OF_CONTROL_DISPLAY_NONE for 8 seconds
is Polymorphed for 8 seconds.
is LOSS_OF_CONTROL_DISPLAY_NONE for 8 seconds."