Giter Site home page Giter Site logo

nsm_troubleshooting_methodology's Introduction

NSM Troubleshooting Methodology

3 Layers of troubleshooting

  1. Physical
    1. Power
    2. Dead ports/ cables
    3. Copper speed mismatch
    4. Fiber mode or wavelength mismatch
  2. Networking
    1. Firewall Rules
    2. Switch Configs
  3. Services
    1. Service status
    2. Configuration Files

Methodology

  1. Verify The Problem
  2. Determine which layer the problem exists at
    • Rule out layers the problem could not be at
    • Start with easiest issues that can be checked (power, cabling, service status)
  3. Step through the kits data flow
    • Data is like water, the networks data has specific checkpoints it travels through before showing up in your SIEM.

Diagnosing the problem

  1. Useful tools

  2. Researching the Problem

  3. Configuration Files

    • Stop service if it's running
    • Save old configuration file (e.x. file.conf.old) before changing configs
    • Execute fix
    • Restart service
    • Verify fix

nsm_troubleshooting_methodology's People

Contributors

jonezy35 avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.