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This project forked from runsignup-team/cordova-plugin-unimag-swiper

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Cordova plugin for IDTech Unimag II, Unimag Pro, and Shuttle mobile credit card swipers.

Java 51.03% Objective-C 44.63% JavaScript 4.33%

cordova-plugin-unimag-swiper's Introduction

Cordova Unimag-Swiper Plugin

The purpose of this plugin is to allow for swiping credit cards using the IDTech UniMag II, UniMag Pro, or Shuttle mobile readers in hybrid applications.

Supported Platforms

  • iOS (SDK >= 5)
  • Android (SDK >= 2)

Installation

Currently, this plugin can only be installed via the Command-Line Interface.

cordova plugin add https://github.com/elizabethrego/cordova-plugin-unimag-swiper/

Usage

The IDTech reader can be used after it is activated, which you may do anytime after the Cordova "deviceready" event is fired, by calling the__activate__ method on your plugin object. By default, this will be cordova.plugins.unimag.swiper. Here, "activated" means that the plugin will be able to listen to IDTech SDK events. The IDTech SDK (hereby referred to simply as SDK) sends a wide variety of events related to reader tasks such as connection and swipe. In response to some of these events, the plugin will fire its own events that you can capture in your application.

A reader may be either attached or detached. It is attached when it is plugged into the mobile device running your application. While the reader is activated, once a reader is attached, (or if it is already attached upon application startup) the SDK will begin a connection task with the reader. When this task begins, a "connecting" event will be fired from the plugin. After the task has finished successfully, a "connected" event will fire. If a connection could not be established, a "timeout" event will be fired instead. Once you have captured the "connected" event you can begin initiating the swipe process.

To initiate the swipe process, call the swipe method on your plugin object. After this method has been called you can physically swipe the card. The data will be parsed and returned if valid. This will result in a "swipe_success" event containing the data (it will be stringified, you will need to parse it). If the card data was invalid, or the swipe was otherwise unsuccessful (e.g., if it was crooked) you a "swipe_error" event will be fired instead.

You can deactivate the reader by calling the deactivate method on your plugin object. Once the reader has been deactivated, it will not listen to attachment/detachment and will never attempt a connection. The reader need not be attached for it to be activated successfully - if it is activated, it will automatically detect attachment/detachment and handle connection as such.

Finally, there are two settings you can configure on the reader. The first is to enable SDK logs (disabled by default). Call the enableLogs method on your plugin object to set whether logs will be printed to your console. It takes a boolean parameter, true if you want them to print. The second is to set your reader type. This is not necessary, but can be helpful if you find that something isn't working by default. Call setReaderType on your plugin object, passing in the appropriate string value from the following:

  • unimag (for UniMag original reader)
  • unimag_ii (for UniMag II reader)
  • unimag_pro (for UniMag Pro reader)
  • shuttle (for Shuttle reader)

If any other value than these is sent, the reader type will not be set.

NOTE: To use this plugin for iOS you'll need to disable bitcode. You can do this by clicking on your project in Xcode and going to Build Settings. Search for 'bitcode', and you'l see an 'Enable Bitcode' setting. Change this to 'No'. There is currently no way for me to configure this through the plugin, as far as I'm aware.

You can also include this plugin in your application to accomplish the same thing: https://github.com/akofman/cordova-plugin-disable-bitcode.

Auto Config

Although all iOS devices should work fine with this plugin, the SDK does not support all Android devices. You will know if your device is not supported if it gets hung up on the 'connecting' event or never reaches it, although you should have more success in the former case.

The SDK offers an 'auto config' process to search for a similar phone (referred to as a profile) to use when connecting. In my experience, this process worked for a Nexus 9, but not a Nexus 5x. The process may run successfully and allow you to connect, but you still may not be able to receive swiped data.

A list of officially supported devices can be found here. For devices that are not officially supported, there may be hope. If auto config doesn't solve your problem, download the Unimag Demo app from the Google Play store and try using their auto config feature to verify that your device is truly unsupported.

To run auto config through this plugin, just call the autoConfig method on your plugin object. It won't work while a reader is unplugged or swipe mode is in progress. An "autoconfig_completed" event will be fired if the process finishes, otherwise an "autoconfig_error" or "xml_error" event will be fired instead.

Events

See Sample section for how exactly to capture the events listed below.

name platform meaning details
connecting iOS, Android connection task has begun none
connected iOS, Android connection task was successful none
disconnected iOS, Android reader was disconnected none
timeout iOS, Android connection or swipe task has timed out string: message from SDK regarding timeout type
swipe_processing iOS, Android swipe has been received and is processing none
swipe_success iOS, Android card data has been parsed successfully string: use JSON.parse to get object of card data w/ properties card_number, expiry_month, expiry_year, first_name, last_name, & trimmedUnimagData (raw data from reader)
swipe_error iOS, Android card data was invalid and could not be parsed none
connection_error iOS connection task was unsuccessful string: message from plugin with reason reader could not connect
xml_error Android xml config file listing settings for devices could not be loaded, can also be called during auto config if the device's volume could not be raised string: message from SDK regarding particular issue with XML config file
autoconfig_completed Android auto config process completed and connection should now begin none
autoconfig_error Android auto config process failed or timed out string: message from SDK in case of timeout

Sample

The sample demonstrates how to activate the reader, capture events, and swipe a card.

document.addEventListener("deviceready", function () { // $ionicPlatform.ready(function() {
  cordova.plugins.unimag.swiper.activate();
  cordova.plugins.unimag.swiper.enableLogs(true);
  cordova.plugins.unimag.swiper.setReaderType('unimag_ii');

  var connected = false;

  var swipe = function () {
    if (connected) {
      cordova.plugins.unimag.swiper.swipe(function successCallback () {
        console.log('SUCCESS: Swipe started.');
      }, function errorCallback () {
        console.log('ERROR: Could not start swipe.');
      });
    } else console.log('ERROR: Reader is not connected.');
  }

  cordova.plugins.unimag.swiper.on('connected', function () {
    connected = true;
  });

  cordova.plugins.unimag.swiper.on('disconnected', function () {
    connected = false;
  });

  cordova.plugins.unimag.swiper.on('swipe_success', function (e) {
    var data = JSON.parse(e.detail);
    console.log('cardholder name: ' + data.first_name + ' ' + data.last_name);
    console.log('card number:' + data.card_number);
    console.log('expiration:' + data.expiry_month + '/' + data.expiry_year);
  });

  cordova.plugins.unimag.swiper.on('swipe_error', function () {
    console.log('ERROR: Could not parse card data.');
  });

  cordova.plugins.unimag.swiper.on('timeout', function (e) {
    if (connected) {
      console.log('ERROR: Swipe timed out - ' + e.detail);
    } else {
      console.log('ERROR: Connection timed out - ' + e.detail);
    }
  });

}, false); // });

Contributing (please do!)

  1. Fork this repo.
  2. Create your own branch. (git checkout -b my-feature)
  3. Commit your changes. (git commit -am 'Add my awesome feature')
  4. Push to your branch. (git push origin my-feature)
  5. Create new pull request.

License

This software is released under the Apache 2.0 License.

© 2015-2016 Wodify. All rights reserved.

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