Giter Site home page Giter Site logo

frogfood's Introduction

Frogfood

A froggylicious renderer.

Features

  • Vulkan 1.3
  • Virtual shadow mapping (henceforth VSM shall stand for it and absolutely nothing else)
  • Meshlet rendering without mesh shaders
  • Visibility buffer deferred rendering (the scene is drawn to a 32-bit-per-pixel visibility buffer, then a standard G-buffer is generated)
  • Super basic physically-based shading
  • Granular culling:
    • Meshlets: hi-z and frustum culling
    • Triangles: frustum, back-facing, and small primitive culling
  • Bloom based on the implementation in Call of Duty: Advanced Warfare
  • Auto exposure based on vibes
  • Mediocre but not too terrible color handling and image formation
  • Epically fast glTF loading powered by fastgltf (on compilers that support std::execution::par (MSVC))
  • HDR display support and wide gamut rendering

OpenGL

This renderer was previously written in OpenGL 4.6. The last commit using OpenGL is 439be52. As of writing, all the mentioned features were supported in the OpenGL version (including mesh shader-less meshlet rendering and VSMs).

Building

Get a modern version of CMake and do the mkdir build && cd build && cmake .. thing after cloning this repo. All dependencies are vendored or fetched with FetchContent. Should work on any sufficiently modern desktop GPU on Windows and Linux (I only test on Windows however).

Pictures That Will Become Outdated Almost Immediately

A scene featuring the exterior of the namesake bistro from the famous Lumberyard Bistro model A showcase of basic editing features within the application's GUI. In the center is a viewport showing a large tree from the Lumberyard Bistro model. The tree and its surroundings are tinted by colored square tiles that increase in size with distance from the viewer. These square tiles are rendered when the debug toggle "Show Page Address" is enabled in the GUI.

Dependencies

Fetched

Vendored

Acknowledgements

Meshlet and visibility buffer rendering wouldn't have been possible without the early contributions by LVSTRI.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.