This game technically was a school project for software engineering, but I spent a considerable amount of extra time exploring Unity and writing scripts using the framework. This project served as my introduction to game physics, animation programming, handling character input and so forth. I explored Unity through the use of this project before ultimately deciding to work exclusively in Unreal for various reasons. The code is mainly C# and can be found here! The state it's in now is the state it will stay. I've moved on!
See more of this project on my website!