justlazzy / jl-carboost Goto Github PK
View Code? Open in Web Editor NEWFivem car boosting script with laptop ui
License: Other
Fivem car boosting script with laptop ui
License: Other
Are you using the latest QB-Core
Did you follow all steps in the readme
Have you got all dependencies installed
Have you renamed any of the files/folders
What version of jl-carboost are you running?
ISSUE *
your function DeleteExpiredContract() line 647 is spamming the query to delete contract and causeing database lag and eventually leading to this [ script:oxmysql] Uncaught Error: BUFFER_SHORTAGE
Are you using the latest QB-Core
yes
Did you follow all steps in the readme
yes
Have you got all dependencies installed
yes
Have you renamed any of the files/folders
no
What version of jl-carboost are you running?
1.0.1
ISSUE *
I can get all the way to hacking, and i will hack and complete. It will say something like 15 seconds tracker is off and 1 hack remaining.
When i do the next hack it says tracker removed but nothing else happens. No email, no vin scratch location. When i try using the hack again it says this vehicle doesnt have a tracker
Are you using the latest QB-Core
yes
Did you follow all steps in the readme
yes
Have you got all dependencies installed
yes
Have you renamed any of the files/folders
yes properly
What version of jl-carboost are you running?
latest one with my modification to add multiplayer to the boost
ISSUE *
Max Contract is set to 3 inside the config files, but once ingame, we can receive infinite amount of contract
Are you using the latest QB-Core
[Yes]
Did you follow all steps in the readme
[Yes]
Have you got all dependencies installed
[Yes]
Have you renamed any of the files/folders
[Yes]
What version of jl-carboost are you running?
[Latest]
ISSUE *
In config.lua there is a bug within the A+ spawning.
It looks like this:
['A+'] = { location = { vector4(215.76, 758.29, 204.66, 42.63) }, car = { 'jester2', }, priceminimum = 30, pricemaximum = 41, spawnnpc = true, attempt = 2, vinprice = 32 },
but it should look like this:
['A+'] = { location = { [1] = { car = vector4(215.31, 758.66, 204.65, 38.15), npc = { vector3(228.68, 765.78, 204.98), vector3(199.77, 776.69, 205.97), vector3(214.39, 784.04, 204.34) }, } }, car = { 'jester2', }, priceminimum = 30, pricemaximum = 41, spawnnpc = true, attempt = 2, vinprice = 32 },
u can take the vin scratch out the impound. should that even be possible?
Are you using the latest QB-Core
Yes
Did you follow all steps in the readme
Yes
Have you got all dependencies installed
Yes
Have you renamed any of the files/folders
No
What version of jl-carboost are you running?
Newest version currently out
ISSUE *
YOUR ISSUE HERE
1:
If you crash, or leave the game you'll need to restart the boost (even tho the car is still here the boost isn't going on anymore)
2:
let's say you're with a friend,
you will gain Rep but not him, (and also the thing in #1)
so I'd say maybe create a thing where you can have groups (like nopickles basically)?
3:
maybe losing rep when you don't deliver and over time would be nice to keep the player interested even if he's at S+ so he still need to grind
4:
configurable rewards for each class would be cool, VIN scratch prices too
5:
having to pay for normal boosts too to balance it out and not be 100% profit even if you lose the car
other than that it's great !
Are you using the latest QB-Core: Yes
Did you follow all steps in the readme: Yes
Have you got all dependencies installed: Yes
Have you renamed any of the files/folders: No
What version of jl-carboost are you running?: yes
ISSUE *
We are able to get contacts, find cars and steal them but do not get a notification via phone for the drop off location and GPS. Only after the car is destroyed or we move far away from the car do we get the drop off notification via email on phone.
Any help would be appreciated, thanks!
Would it be possible to change the code for the successful hack, so it does not send an email, but a notification, and sets the GPS location right after of the location to go.
We do not use emails in our server and it prevents the script to be used.
When scaling over 1440p some UI bugs appear.
Image taken off a 3840x2160p monitor(4k)
https://i.imgur.com/tncgAVq.jpeg
version 1.01 [1/april/22]
if you retrieve a vehicle without killing all the hostiles, they remain in the area until the player logs off.
my error
[ script:jl-carboost] SCRIPT ERROR: @jl-carboost/server/main.lua:281: attempt to index a nil value (global 'Lang')
[ script:jl-carboost] > ref (@jl-carboost/server/main.lua:281)
[ script:jl-carboost] > rawQuery (@oxmysql/dist/build.js:21700)
[ script:jl-carboost] > processTicksAndRejections (node:internal/process/task_queues:96)
[ script:oxmysql] SCRIPT ERROR in promise (unhandled): Error: jl-carboost was unable to execute a query!
[ script:oxmysql] Error in nested ref call.
[ script:oxmysql] INSERT INTO boost_contract (owner, data, started, expire) VALUES (?, ?, NOW(),DATE_ADD(NOW(), INTERVAL ? HOUR)) ["AOF71603","{"plate":"QP3083","tier":"D","owner":"Herbert","car":"rebla"}",5]
[ script:oxmysql] > rawQuery (@oxmysql/dist/build.js:21702)
[ script:oxmysql] > processTicksAndRejections (node:internal/process/task_queues:96)
[ script:oxmysql]
i try to lockpick the vehicle by using the lockpick but nothing is showing up when i use the lockpick ?
Are you using the latest QB-Core - yes
Did you follow all steps in the readme-yes
Have you got all dependencies installed-yes
Have you renamed any of the files/folders-yes
What version of jl-carboost are you running?-latest
ISSUE *
YOUR ISSUE HERE
Hi getting error jl-boost-main/html/index.html when starting the script any idea what messed up ?
Im on updated core and have all dependencies.. for some reason players are unable to hotwire the car.. it comes up with "[H] hotwire" but doesnt allow it to be pressed or used... tried making it so it auto starts from vehiclekeys but again nothing just shows the "[H] Hotwire" thing again
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