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kallr's Projects

openfbx icon openfbx

Lightweight open source FBX importer

openframeworks icon openframeworks

openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

openglobus icon openglobus

JavaScript 3d maps and geospatial data visialization engine library.

osgearth icon osgearth

A free open source C++ geospatial toolkit.

osgverse icon osgverse

osgVerse, a complete 3d engine solution based on OpenSceneGraph.

pbr icon pbr

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

pbrt-v3 icon pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

quantized-mesh-viewer icon quantized-mesh-viewer

Render custom quantized mesh tiles in Cesium.js and debug individual tiles using THREE.js renderer.

ryven icon ryven

Flow-based visual scripting for Python

tess2 icon tess2

Parallel Delaunay and Voronoi Tessellation and Density Estimation

thebookofshaders icon thebookofshaders

Step-by-step guide through the abstract and complex universe of Fragment Shaders.

three-geo icon three-geo

Geographic visualization library using three.js

tin-terrain icon tin-terrain

A command-line tool for converting heightmaps in GeoTIFF format into tiled optimized meshes.

tippecanoe icon tippecanoe

Build vector tilesets from large collections of GeoJSON features.

trimesh icon trimesh

Python library for loading and using triangular meshes.

turf icon turf

A modular geospatial engine written in JavaScript

vcglib icon vcglib

The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes

voronoi icon voronoi

A C implementation for creating 2D voronoi diagrams

xatlas icon xatlas

Mesh parameterization / UV unwrapping library

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