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8woot8 avatar 8woot8 commented on July 18, 2024

I wonder if the issue is that TMFX hasn't been updated for the last 4 months? It lists that the last compatible Foundry version was 0.6.6....... aside from writing up a macro, any other way to achieve the filtering affects that TMFX can do automatically?

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kandashi avatar kandashi commented on July 18, 2024

can you confirm which version you are on, and the setup of the aura details

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8woot8 avatar 8woot8 commented on July 18, 2024

Using ver 0.1.56 for Active Auras. For TMFX, ver 0.4.4. For Foundry 0.7.9.

Had the same issue as siliconsaint in that filter effects would not remove. They would add, but not remove when chars moved out of range of the auras. The filters would also get wonky when you move chars in and out of two active auras. I had two active auras on two different characters, Aura of Vitality (bard spell), and Aura of Protection (paladin passive aura) that overlapped each other. Required manual removal of the filter effects.

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kandashi avatar kandashi commented on July 18, 2024

Ahh, it seems this is a bigger issue than I though originally...

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kandashi avatar kandashi commented on July 18, 2024

I should have a fix for this soon

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kandashi avatar kandashi commented on July 18, 2024

fixed in the 0.1.57 release

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