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Timed Auras about active-auras HOT 4 CLOSED

kandashi avatar kandashi commented on July 18, 2024
Timed Auras

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Comments (4)

kandashi avatar kandashi commented on July 18, 2024

It should work as intended. What aura did you test with?

As for the cha mod updates, you will have to retrigger the collection of auras (turn if on/off).

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LuxuriaU avatar LuxuriaU commented on July 18, 2024

I turned the Aura of Protection into a "times" aura by making it an action > target self >duration 1 minute.

My goal was to test to see if spells that give the caster an aura could work, but in this case the aura, when transferred to a new token;

  • It gave them the effect with one minute remaining (no matter how long the spell had left.
  • Once they leave the aura, I cannot figure out how to make the effects stick (this is likely my fault though).
  • Lastly, once the effect reached the end of its duration (as in, the spell should no longer be active) the caster still had said aura.

Not sure, again, if this is just not the intended use of the module, the real-time auras work great, for ones that confer lasting effects are not something I can figure out, as are timed auras.

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kandashi avatar kandashi commented on July 18, 2024

Im not quite sure what you mean, any effects applied through AA will expire when the token that owns the aura looses that aura (of moves out of range), it will not persist after that time.

As for the other issues those are not covered by AA, you probably need https://gitlab.com/tposney/about-time or https://gitlab.com/tposney/times-up

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LuxuriaU avatar LuxuriaU commented on July 18, 2024

Have those, yeah think something got lost in translation, which is fine. All good, enjoying the module though, cheers.

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