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Comments (9)

kandashi avatar kandashi commented on July 18, 2024

Can you try disabling then re-enabling the aura on the source token

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Draino23 avatar Draino23 commented on July 18, 2024

This seems to work kinda, Though I am now having a opposite issue, though only when two aura are in use on separate actors.

For example, I am using CUB conditional lab. I have created two custom conditions each with an effect with an aura. One applied fire resistance withing 5 ft, and the other applied +1 AC within 10 ft.
image
On each actor this work fine.

If I move an actor into range of the other actor with the aura, then the aura isnt being applied.
image
In the above image the actor with the fire shield should also have the +1 AC condition.

If I move the actor with the condition I need applied it updates correctly:
image

But now if I move the actor with the fire shield away the +1AC condition is not removed as it should be.
image

This issue is present for both the fire shield condition and the +1 AC condition.

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kandashi avatar kandashi commented on July 18, 2024

This was a bug with 0.1.52 if I remember, try updating to the latest version

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Draino23 avatar Draino23 commented on July 18, 2024

I am still getting it in 1.54
image

Only thing I am seeing in the console with debug is:
image

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kandashi avatar kandashi commented on July 18, 2024

That is saying it doesn't recognise the auras. Check over the aura details and try re-adding then to the actors

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Draino23 avatar Draino23 commented on July 18, 2024

Okay I recreated the auras as features instead of effects with in Condition Lab:
image
and configured their auras:
image

After that it still is not working
recording_Cropped7

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dineshm72 avatar dineshm72 commented on July 18, 2024

I am having the same problem (or maybe the opposite problem? Hard to say for sure), but I think I have identified the issue that I am experiencing.

  • When the targets are moving, the aura applies and removes as expected
  • When the source is moving, the auras apply as expected, but once applied they do not remove until all potential aura targets (excluding the source) are out of range. So some targets keep the aura longer than they should.

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kandashi avatar kandashi commented on July 18, 2024

If possible could you invite me to your game (pm on discord is fine) so I can test locally

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Draino23 avatar Draino23 commented on July 18, 2024

Messaged

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