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custom-classes's Issues

merge not overwrite

In the module.js you overwrite the CONFIG.DND5E.classFeatures.
Could you merge the existing JSON with yours so that in case of an already modified CONFIG.DND5E.classFeatures a merge could keep the existing structure.

Question About Feature Arrays

Is it possible to have an OR clause in the feature array lines? This would specifically apply to features like "Fighting Style" where you choose one, and the unchosen items do not show up in future level-ups.

This Doesn't Appear to Work in V9

I am not sure if I am doing something wrong or if there is something wrong in the code, but this does not appear to work in Foundry v9. I never messed around with this in v8 so I am not even sure if it worked in that version. Would you be willing to assist on this?

Foundry Virtual Tabletop: Version 9, 9.242
Game System: dnd5e, 1.5.7

Help on usage

Hi trying to understand how to use this module.
Do I have to add the part that point to module.js also in my compendium so that it will load also the list of my custom classes?
Can you please explain a bit more the sub-class "stuff" since it seems that Fopundry really do not have the concept so how can you implement a sub-class?

Usage with Custom Class Item in Personal Compendium

I see how this would work with adding a subclass to an existing 5e class, but can this module reference a class item that I create in order to put together an entirely homebrewed class? What would that look like in the config?

Custom world compendium stored class raises an error

I created a custom compendium in my world so the features path is Compendium.world.compendium-slug.ID. And The application raises an error when I try to add the class to a character:
image
The application doesn't seems to find the compendium located in the world. Is there a solution?

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