Stochastic generation of pentagonal tiling.
Trying out few algorithms and tools to generate this kind of tilings. I would like to play with:
- WebGL
- Erlang
- Rust
- genetic algorithms
- artificial neural networks
https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Pixel_manipulation_with_canvas https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Drawing_shapes https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Applying_styles_and_colors