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A UART implemented on an FPGA and Battleship implemented on a NIOS II microprocessor.

HTML 11.26% Verilog 68.10% VHDL 0.22% SystemVerilog 16.92% Makefile 2.80% Shell 0.29% C 0.41%

uart-battleship's Introduction

UART Battleship

UART Battleship implements a UART in hardware using Verilog. A top level battleship game is implemented using the NOIS II Micropocessor in C. The UART and game can be downloaded onto two Cyclone V FPGAs attached with by one IN/OUT bus. Using the Eclipse NIOS II IDE, players can generate a game board and send coordinates back and forth and try to sink the other player's battleship.

UART Hardware Design

alt text

This image shows the top level hardware design for the UART. The Verilog code is found in hardware/.

Software Design

The C code for the gameplay is found in the file software/battleship.c. This file would need to be reconfigured with the NIOS II IDE to download properly onto the FPGA.

uart-battleship's People

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