Comments (2)
Yes, I'm aware of that problem but I haven't had the time to profile it yet to see what exactly is happening. I'll make sure to fix this in the next big update, but it's unfortunately going to take a couple of months before I can work on this project again.
Thanks a lot for the support and the patience!
from evolution.
Memory leaks should be fixed with today's v3.0.0 release.
from evolution.
Related Issues (19)
- Question HOT 1
- Consider Freeing Your program HOT 1
- [Feature Request] Move the platform alongside the creatures HOT 2
- Any way to make a website of this in full screen?
- Camera Movment HOT 5
- [Feature request] Automatic builds using GitHub Actions
- Can't select creatures at all, can't save creatures (or at least it doesn't matter) HOT 3
- Unusual behaviour when bones connected only by muscles HOT 1
- Best creatures are not being kept. HOT 1
- JSON-related errors while trying to build the project in Unity. HOT 4
- Measure fitness from bones average HOT 2
- I hope to have a choice of Chinese language HOT 1
- Have you considered using the NEAT algorithm? HOT 1
- Support dark mode HOT 1
- Support faster than realtime / skip frame evolution HOT 1
- Simulation camera speed is too slow HOT 3
- inport HOT 2
- Muscle Question HOT 3
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from evolution.