Giter Site home page Giter Site logo

kh40-khoast40 / mes40 Goto Github PK

View Code? Open in Web Editor NEW
22.0 22.0 1.0 20.42 MB

MMD Extended Shader (MES40)

Home Page: https://www.deviantart.com/khoast40/art/UPDATE-1-2-GitHub-MMD-Extended-Shader-MES40-809622994

HLSL 100.00%
diva fx hlsl materials mikumikudance mikumikueffect mmd mme project shader shadow

mes40's People

Contributors

kh40-khoast40 avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar

Forkers

kfmgt4

mes40's Issues

cubemaps of... a single texture?

Some unity models use textures that work as cubemaps but inside the corresponding texture there's only one image (it doesn't match what the shader needs to work) although in adduv there's uv mapping that maps the texture as it should be shown (when you add it as subtext it looks like the game but without the environment effect
example:
all are the same material

PMXView 16_10_2020 07_16_52 p  m

PMXView 16_10_2020 07_17_09 p  m

PMXView 16_10_2020 07_17_29 p  m

I attach the corresponding textures

hairh
hair

pre-made tangent <hair>

How to i create Miku Hair Tangent? i have been search it on internet and i dont found anything :") , i want something shiny like in the readme, im sorry for my bad english
image

See Through Objects?

Is there a feature to have make an object see-through called Z Mode like this for example?

Sky Sample
Sky in MMD

image
Sky See Through Sample

Z Mode
Z Mode

MMD Shadow System Effect Suggestion

Hi. is it possible to add a shader preset where the object is invisible but it's self shadow is visible based on these images for example for the MMD Extended Shader?
Character Self Shadow
MMD Self Shadow
Stage Shadow System

ExcellentShadow2 and alphatest conflict

Some models from DIVA FT use the alphatest = 0 for some of their material. The issue is, with ExcellentShadow2 enabled, the shadow of the things lay behind the the material with alphatest = 0 still appear. This works fine with MMD shadow and beamman shadow.

1
2

Animated Normal Map Help

How do I get a normal map to be animated? I want to see if I can get this normal map to be animated so that I can make a water effect.
model_32_0_0_93

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.