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Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)

License: MIT License

C# 100.00%

unity-dependency-graph-viewer's Introduction

Unity Dependency Graph Viewer

Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)

"Roadmap"

  • New cache system for fast search:

    • Find references/dependencies on common assets: OK
    • Find references/dependencies on prefabs: OK
    • Find references/dependencies on scenes (without loading the scene): OK
    • Build all sync and async (with operation status): OK
    • Build one Object only: OK
    • Watch file changes and rebuild only these files: In Progress
    • Save/load of cache (JSON into EditorPrefs): Waiting
    • Put namespace everywhere: Waiting
    • Couple cache system with the node tree: Waiting
    • Remove old system: Waiting
    • Optimization of Unity's common assets (not browse all properties): Waiting
    • Find references/dependencies on UnityEvents: Waiting
    • Optimization of the overall search by parsing file instead of loading objects (need performance tests): Waiting
    • Find references/dependencies on Animation/Animator/Timeline assets: Waiting
  • UnityEvent Method Search:

    • Find GameObjects using UnityEvents from a method name: Waiting

How to

Just select a GameObject or any asset in the Project window, right click > View dependencies. Once the window is opened, you can navigate between dependencies by clicking on the little arrow on each node.

Screenshots

Access menu Dependency Graph Viewer

unity-dependency-graph-viewer's People

Contributors

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