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License: Apache License 2.0
Stellar C# SDK Integration in Unity 3D
License: Apache License 2.0
Hey so I'm having trouble understanding how to write a change trust function and to pay with any other asset other than XLM.
Can you help me out?
Because of your work I was able to make something for VR oculus quest so any point in the right direction will be appreciated thank you.
It would be nice to learn from an example of how to read stellar blockchain accounts and ingest live data from unity.
The SDK can't be used in Android and iOS at the moment.
Actually is a bit fucked up.
Make NSec work in Android and iOS
Right now before any calls of the Stellar SDK you need to call this method, it's actually an issue from Mono/Unity, but i'm afraid this can be a problem related to security...
I will fix it soon
It will have breaking changes.
Might be related to #5
When using the sdk on iOS, I get a json serialization error. I tried my own code, and the code in the example scene as well.
JsonSerializationException: Unable to find a constructor to use for type stellar_dotnet_sdk.responses.AccountResponse. A class should either have a default constructor, one constructor with arguments or a constructor marked with the JsonConstructor attribute. Path '_links', line 2, position 11.
full error:
Untitled.txt
I tried to replace the JSON .dll with the newest portable version, but it didnt help.
ps. I re-created the account from the example scene, it was probably removed when the testnet reset.
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