Giter Site home page Giter Site logo

vrchatexpressionparametersoptimizer's Introduction

KisaragiEffective

About scouting policy

val (t, f) = scoutsStream().partition(s => {
  s.source.registeredBy(this) || (s.from[Email] && s.recipient == "[email protected]")
})

t.foreach(accept)
f.foreach { s =>
  requestPayment(s, jpy(100_000 + 105.86 * s.body.codePoints.count))
  discard(s)
}

Stats

github stats languages

Bytes of code in this account

As of 2023-12-08 (JST):

{
  "Rust": 666722,
  "Kotlin": 369699,
  "Shell": 148402,
  "Java": 88631,
  "Scala": 81298,
  "HTML": 56633,
  "C#": 20112,
  "JavaScript": 2927,
  "PHP": 2019,
  "PowerShell": 1944,
  "CSS": 1296,
  "Dockerfile": 748,
  "Ruby": 650,
  "Procfile": 52
}
Method

GraphQL query

query { 
  user(login: "KisaragiEffective") { 
    login
    repositories(first: 100, isFork: false, privacy: PUBLIC) {
      nodes {
        name
        primaryLanguage {
          name
        }
        languages(first: 100) {
          edges {
            node {
              name
              color
            }
            size
          }
        }
        
      }
      totalDiskUsage
      pageInfo {
        endCursor
        startCursor
        hasNextPage
      }
      totalCount
    }
  }
}

Shell Script

see scripts/language_bytes.sh.

Languages

  • Japanese: native
  • English: intermidiate (not business level)
  • other languages: via machine translate

Skills

content of ./components/en/SKILL.md

Programming languages

  • Java, Kotlin, Scala: production level
  • VBA, C#, PHP, Ruby, Rust, JavaScript, TypeScript: hobby level
  • Python, Dirt: not so experienced

Query languages

  • SQL: production level
  • Excel(*1), GraphQL: hobby level

*1: can use the functions without any inconvenience

Document system

  • Javadoc, Scaladoc: production level
  • Microsoft Word(*2), MediaWiki, Markdown: hobby level

*2: can typing and formatting without any inconvenience

HTTP

  • apache configuration, Laravel: hobby level

Other tools

Properties

content of ./components/en/PROPERTY.md

Repos

Library

Product

content of ./components/en/PRODUCT.md

Standalone

Working

Archived

Addon/Plugin

Bukkit plugins

for FabricMC

for NeosVR

Notes

vrchatexpressionparametersoptimizer's People

Contributors

kisaragieffective avatar

Stargazers

 avatar  avatar

Watchers

 avatar

vrchatexpressionparametersoptimizer's Issues

Profiler

Profiler.BeginSample ~ Profiler.EndSample
正規表現など

AAO T&Oが爆発して死ぬ

俺のせい?

System.NullReferenceException: Object reference not set to an instance of an object
  at Anatawa12.AvatarOptimizer.BeforeGameObjectTree+<>c.<.ctor>b__14_0 (UnityEngine.Component x) [0x00000] in ./Packages/com.anatawa12.avatar-optimizer/Editor/ObjectMapping/ObjectMapping.cs:85 
  at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].ToArray () [0x00012] in <d06a3bbfaca14820853f75e231774bf4>:0 
  at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <d06a3bbfaca14820853f75e231774bf4>:0 
  at Anatawa12.AvatarOptimizer.BeforeGameObjectTree..ctor (UnityEngine.GameObject gameObject) [0x00063] in ./Packages/com.anatawa12.avatar-optimizer/Editor/ObjectMapping/ObjectMapping.cs:85 
  at Anatawa12.AvatarOptimizer.ObjectMappingBuilder`1+<>c[TPropInfo].<.ctor>b__3_1 (UnityEngine.Transform t) [0x00000] in ./Packages/com.anatawa12.avatar-optimizer/Editor/ObjectMapping/ObjectMappingBuilder.cs:33 
  at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x0001c] in <d06a3bbfaca14820853f75e231774bf4>:0 
  at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <d06a3bbfaca14820853f75e231774bf4>:0 
  at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <d06a3bbfaca14820853f75e231774bf4>:0 
  at Anatawa12.AvatarOptimizer.ObjectMappingBuilder`1[TPropInfo]..ctor (UnityEngine.GameObject rootObject) [0x00037] in ./Packages/com.anatawa12.avatar-optimizer/Editor/ObjectMapping/ObjectMappingBuilder.cs:32 
  at Anatawa12.AvatarOptimizer.ObjectMappingContext.OnActivate (nadena.dev.ndmf.BuildContext context) [0x0001c] in ./Packages/com.anatawa12.avatar-optimizer/Editor/ObjectMapping/ObjectMappingContext.cs:24 
  at nadena.dev.ndmf.BuildContext.ActivateExtensionContext (System.Type ty) [0x00069] in ./Packages/nadena.dev.ndmf/Editor/API/BuildContext.cs:395 
  at Anatawa12.AvatarOptimizer.BeforeGameObjectTree+<>c.<.ctor>b__14_0 (UnityEngine.Component x) [0x00000] in ./Packages/com.anatawa12.avatar-optimizer/Editor/ObjectMapping/ObjectMapping.cs:85 
  at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].ToArray () [0x00012] in <d06a3bbfaca14820853f75e231774bf4>:0 
  at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <d06a3bbfaca14820853f75e231774bf4>:0 
  at Anatawa12.AvatarOptimizer.BeforeGameObjectTree..ctor (UnityEngine.GameObject gameObject) [0x00063] in ./Packages/com.anatawa12.avatar-optimizer/Editor/ObjectMapping/ObjectMapping.cs:85 
  at Anatawa12.AvatarOptimizer.ObjectMappingBuilder`1+<>c[TPropInfo].<.ctor>b__3_1 (UnityEngine.Transform t) [0x00000] in ./Packages/com.anatawa12.avatar-optimizer/Editor/ObjectMapping/ObjectMappingBuilder.cs:33 
  at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x0001c] in <d06a3bbfaca14820853f75e231774bf4>:0 
  at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) [0x00051] in <d06a3bbfaca14820853f75e231774bf4>:0 
  at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) [0x00000] in <d06a3bbfaca14820853f75e231774bf4>:0 
  at Anatawa12.AvatarOptimizer.ObjectMappingBuilder`1[TPropInfo]..ctor (UnityEngine.GameObject rootObject) [0x00037] in ./Packages/com.anatawa12.avatar-optimizer/Editor/ObjectMapping/ObjectMappingBuilder.cs:32 
  at Anatawa12.AvatarOptimizer.ObjectMappingContext.OnActivate (nadena.dev.ndmf.BuildContext context) [0x0001c] in ./Packages/com.anatawa12.avatar-optimizer/Editor/ObjectMapping/ObjectMappingContext.cs:24 
  at nadena.dev.ndmf.BuildContext.ActivateExtensionContext (System.Type ty) [0x00069] in ./Packages/nadena.dev.ndmf/Editor/API/BuildContext.cs:395 

VEPO Auto Compress Precision

AnimatiorController全体を走査し、値の空間すべてが使われていない場合はその値の範囲を把握して自動的にsyncedなboolのビット列に落とす。
ただし、この機能もやはり除外機能が必要。

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.