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unity-getting-started's Introduction

Getting Started with Unity

Classes

https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/classes-and-structs/classes

//[access modifier] - [class] - [identifier]
public class Customer
{
   // Fields, properties, methods and events go here...
}
  • The class keyword is preceded by the access level.
    • Because public is used in this case, anyone can create instances of this class.
    • The name of the class follows the class keyword. The name of the class must be a valid C# identifier name.
  • The remainder of the definition is the class body, where the behavior and data are defined.
    • Fields, properties, methods, and events on a class are collectively referred to as class members.

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