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๐Ÿ‘จโ€๐Ÿ’ป Arm Assembly Codes

This was the codes made in my class of computer architecture II at college. The codes represent some famous algorithms implement in assembly, even games.

Codes

Binary Search ๐Ÿ”Ž

This is a famous algorithm used to find a element in an array. If the array is sorted, you can use binary search to find an element in O(log N)

Bubble Sort ๐Ÿซง

A classic sorting algorithm, but with bad complexity of O(N^2)

Snake Game ๐Ÿ

This version of the snake game made in assembly is a simple one. There are red pixels representing the apples, so if the snake go over it her length increases in 1 pixel. But there are bombs too, represented by black pixels, wich can dicrease the length of the snake in 1 pixel.

Hangman Game ๐“ฏ๐Ÿ˜ต

The classic game which you try to discover the mentioned word by its length and trying letters, until the hangman dies.

Multiplication Table โœ–๏ธ

Basically the program shows for the user the multiplication table about the number inserted as input.

Paint ๐ŸŽจ

A simple version of Microsoft Paint but in assembly, with low resolution and limited features.

Remains one ๐Ÿช„

The game where you need to remain just one stick to win. Two players.

Computer Architecture II - overview

Those classes was important to understand crucial concepts like interruptions, cache, stack and recursion, and so on. Mading the programs above made the theory be more solid and understandable.

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Pedro Malandrin Klesse

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