Kirill Nagaitsev's Projects
Learn how to make Slither.io with JavaScript and Phaser! This game clones all the core features of Slither.io, including mouse-following controls, snake collisions, food, snake growth, eyes, and more. Progress through each part of the source code with our Slither.io tutorial series.
Demo implementation of Bitcoin mining pool on Stratum protocol
Terasology - open source voxel world
A Tetris AI written in JavaScript that uses a genetic algorithm
Persists tmux environment across system restarts.
Triangle Catcher is a game that demonstrates how to use the Loon Physics editor to create physics body shapes and create a basic game
μWebSockets for Node.js back-ends :metal:
This game demonstrates how random terrain can be generated in the Phaser game framework for a vehicle to drive on. A terrain shape is created with P2 Physics, and a stroke is drawn over the terrain to create a nice, cartoon-like effect
A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.
Webpack's Command Line Interface
A development middleware for webpack
Serves a webpack app. Updates the browser on changes. Documentation https://webpack.js.org/configuration/dev-server/.
Repository for webpack documentation and more!
Zenbot is a command-line cryptocurrency trading bot using Node.js and MongoDB.