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Kirill Nagaitsev's Projects

slither.io-clone icon slither.io-clone

Learn how to make Slither.io with JavaScript and Phaser! This game clones all the core features of Slither.io, including mouse-following controls, snake collisions, food, snake growth, eyes, and more. Progress through each part of the source code with our Slither.io tutorial series.

tetris-ai icon tetris-ai

A Tetris AI written in JavaScript that uses a genetic algorithm

triangle-catcher icon triangle-catcher

Triangle Catcher is a game that demonstrates how to use the Loon Physics editor to create physics body shapes and create a basic game

vehicle-terrain icon vehicle-terrain

This game demonstrates how random terrain can be generated in the Phaser game framework for a vehicle to drive on. A terrain shape is created with P2 Physics, and a stroke is drawn over the terrain to create a nice, cartoon-like effect

webpack icon webpack

A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.

webpack-dev-server icon webpack-dev-server

Serves a webpack app. Updates the browser on changes. Documentation https://webpack.js.org/configuration/dev-server/.

zenbot icon zenbot

Zenbot is a command-line cryptocurrency trading bot using Node.js and MongoDB.

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