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:sleeping: A random Van Gogh experience in Unity

License: MIT License

C# 72.28% ShaderLab 22.27% GLSL 1.69% HLSL 3.76%
unity unity3d google poly vr game-development gamedevelopment gamedev bedroom van-gogh

the-bedroom's Introduction

The-Bedroom

The Bedroom - A random Van Gogh experience in Unity

About

A randomly generated virtual Van Gogh painting that uses Poly objects created in the "VR World".

Notes

  • Unity: 2018.2.15f1
  • Api Key is required for the project!
  • Settings file in Resources folder has 3 columns:
    • 1: Unique ID
    • 2: Unique name
    • 3: Maximum random number
  • Custom hack: Result object contains request's keywords.
  • Known issues: Unfortunately it's not possible to adjust the pivot point of an object and there is no option to set up the forward direction in Poly. These can be lead to interesting deformed positions/rotations in the Scene.

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Asset referencies

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