Name: Nick Heilmann
Type: User
Company: Striking Distance Studios
Bio: Game developer/generalist -
Most of my work is not public-facing, so my GitHub is mostly just a collection of one-offs.
Location: Victoria, BC, Canada
Nick Heilmann's Projects
Messing around with Unity 2D GameKit to get familiar with the IDE a bit more
Convert AS3 sources to their Haxe equivalent
Code examples used in the official AWS SDK documentation.
Boost library package for conan.io
BZip2 library package for Conan.io
Google protocol buffers conan package
Welcome to visit the homepage!
Using this as a testbed for trying some new things with crossbridge
Docker image for a conan.io server
Retrieves all the image files within your .fla files.
Practicing my linear algebra by making a C++ library for it
Machome - a collection of bash, vim, and initialization scripts to simplify switching between computers
Google Chrome, Firefox, and Thunderbird extension that lets you write email in Markdown and render it before sending.
A Haxe port of the ActionScript 3 Signals library that leverages Haxe type parameters. Supports AVM1, AVM2, JavaScript, Neko and C++.
The Neko Virtual Machine
Simple C++11 friendly header-only bindings to Lua
A darker, more contrasty, Slack theme.
Visual Studio Code extension that provides commands to deploy files of a workspace to a destination.
vscode extension to create implementation for c++ function prototypes.
Recoded version of Visual Studio Code extension 'vs-deploy', which provides commands to deploy files to one or more destinations.
Settings, notes, and apps necessary for getting things up and running on a new Windows machine
Displays a battery meter for connected XInput controller devices in the Windows taskbar.