- Type: Gameplay hack
- Description: Simply increases the rate of fire for weapons.
- Detection Method: The tick count between each shot is measured, if the value exceeds the default shot interval for that weapon the player is marked for report. C-Bug and dual wield are taken into account as these will increase the fire rate legitimately.
- Callback:
OnAntiCheatFireRate(playerid, weaponid, interval)
- Author: Southclaw
Simply install to your project:
sampctl package install samp-anti-cheat/rapid-fire
Include in your code and begin using the library:
#include <rapid-fiew>
To test, simply run the package:
sampctl package run
And connect to localhost:7777
to test.