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samp-translate's Introduction

samp-translate

Translate your scripts easily!

Getting started

  1. Get amx_assembly and strlib.
  2. #include <translate>

Usage

  1. Create the translation file in the scriptfiles directory.
  2. Load the language:
    g_LangSwedish = LoadLanguage("swedish.lang.inc");
  3. Set a player's language:
    SetPlayerLanguage(playerid, g_LangSwedish);
  4. Send translated messages to the player:
    SendClientMessage(playerid, color, __("hello!", playerid));
  5. Run the server to automatically fill the translation file after you used __.

Translation files

The translation files look like this:

"original text 1" = "translated text 1"
"original text 2" = "translated text 2"
"original text 3" = "translated text 3"

Planned features

  • Make a _("string") macro that doesn't require a playerid every time. Automatically figure out the current player by setting it in hooked callbacks, SendClientMessage, etc.
  • Your suggestion!

samp-translate's People

Contributors

juanpenia avatar oscar-broman avatar

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