Comments (2)
(deleted my other comments to relieve clutter). I think I've figured out the problem and I'll try to find a fix. It is kind of complicated though so it might take a while. Thanks for reporting this!
Update: This bug is a problem with the actual game not with the mod. I might release a workaround for this in the future but for now I'm gonna put this on hold.
from teammaterevive.
Closing as this probably won't be fixed by me.
from teammaterevive.
Related Issues (20)
- Respawning after death sometimes puts you under the map HOT 2
- Version without death curse option. HOT 6
- Game won't load with both TeammateRevive and ExtendedLoadout HOT 3
- Toggle related items and artifacts via config HOT 4
- Multiplayer death desync issue HOT 2
- Multiplayer not working HOT 3
- Mod is broken by patch 1.2.3 HOT 4
- Workflow for automatic deployment HOT 1
- Configurable respawns during certain events HOT 3
- Death Curse Mechanic items spawning when not enabled, causing lost items/wasted purchases. HOT 3
- HUD hook throws nullref and blows up the HUD entirely HOT 1
- Dead Man's Hand still spawns even when "Hide Death Curse mode items" is set to True HOT 4
- Optional "limited respawns" in config HOT 1
- "find" command bug
- Only revived teammate gets cursed HOT 1
- death curse in prismatic trials HOT 1
- When dying for a heretic, the resurrection zone does not appear HOT 1
- Captain gets his beacons back after getting revived
- Incompatible Version 4.1.4 HOT 3
- Breaks and bugs PlayerBots mod
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from teammaterevive.