A minecraft clone using javascript & webgl to learn js & webgl.
Help wanted with issues tagged help_wanted
- Some of this will eventually be written in WebAssembly
- This will improve performance A LOT (I hope...)
- That would allow bigger world sizes which then allows me to test/experiment with world generation on a larger scale which would mean adding trees & that stuff
- repo where I try to get WebAssembly stuff to work: MarcellPerger1/wasm_stuff
- The added current unix time after .json and .png fetches (
?t=...
) to bypass the cache as replit cache doesn't update when file is modified by a script (stupid replit)