Comments (2)
Actually wha the library does is replacing a screenshot of the gif with the actual gif. So there is no frame-by-frame animation. Which means that we can't control the timeline and can't stop, pause.
from gifffer.
Right. Perhaps we can make it such that we can .attach()
and .detach()
the actual GIF instead? And an option to disable the click events plus the play icon.
from gifffer.
Related Issues (20)
- Centering animated gif HOT 4
- Not accessible HOT 4
- npm module HOT 3
- Can you apply the play/stop button on a frame other than the 1st? HOT 4
- gif loaded after refresh page only HOT 4
- Customization request HOT 3
- callback
- Small site redraw without picture or placeholder
- Object_fit does not work HOT 3
- Not pausing on Microsoft Edge HOT 2
- the problem of calculatePercentageDim HOT 1
- when to show data-gifffer-alt HOT 3
- no control button on the UC browser mobile HOT 2
- Showing last played frame when pause button pressed HOT 2
- Node module won't resolve HOT 3
- Transition not smooth
- possible to stop other?
- title (tooltip) is ignored by gifffer
- Preview Picture HOT 1
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from gifffer.