Giter Site home page Giter Site logo

unity3d-shootinggame's Introduction

Game Specification

1. Version of Unity: 2021.3.2f1c1 LTS

2. Setups

2.1 Tags and Layers

  • Go to Assets > Scenes > prefebs, there are several game objects that needs to be added with some tags.
  • Find “SpeedUpBase” prefab, add tag “SpeedUpbase” and layer “Base” to it as shown in the figure below:

image

Figure 1. “SpeedUpBase” prefab
  • Find “UnlimitedAmmoBase Varianat” prefab, add tag “AmmoBase” and layer “Base” to it as shown in the figure below:

image

Figure 2. “UnlimitedAmmoBase Variant” prefab
  • Find “AmmoPlusBase” prefab, add tag “AmmoPlusBase” and layer “Base” to it as shown in the figure below:

image

Figure 3. “AmmoPlusBase Variant” prefab Find “Tomb” prefab, add tag “Base” and layer “Base” to it as shown in the figure below:

image

Figure 4. “Tomb” prefab
  • Find “ZombieController” prefab, add tag “Enemy” to it as shown in the figure below:

image

Figure 5. “ZombieController” prefab
  • Find “PlayerController” prefab, add tag “Player” to it as shown in the figure below:

image

Figure 6. “PlayerController” prefab

Go to folder Assets > Scenes > prefebs > PickUps, there are several pickup game objects that needs to be added with some tags.

  • Find “SM_BoxAmmo_003 variant” and “SM_BoxAmmo_003 variant 1” prefab, add tag “Ammo” to it as shown in the figure below:

image

Figure 7 “SM_BoxAmmo_003 variant” and “SM_BoxAmmo_003 variant 1” prefab
  • Find “healthPickUp” and “healthPickUp1” prefabs, add “HealthPack” tag to both of them.

image

Figure 8. “healthPickUp” and “healthPickUp1” prefab
  • Go to Assets > Scenes > prefebs > MainScene, find “InitialBase1”, “InitialBase2”, “InitialBase3”, “InitialBase4” under Bases object, add tag “InitialBase” and layer “Base” to them.

image

Figure 9. Initial bases in the main scene

2.2 Scene setting

AS it shows in figure 10, there are two scenes in this game. Firstly, drag MenuScene to the Build settings and then drag MainScene to the Build settings.

image

Figure 10. Build Setting for the scene

2.3 Game Starting

To start the game, Firstly, set up the display resolution to Full HD (1920 X 1080), double click Menu Scene in the Assets > Scenes. Then, click Play button, the game should perform properly.

unity3d-shootinggame's People

Contributors

kuhat avatar

Stargazers

 avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.