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SAIGA

SAIGA is a lightweight OpenGL utility and rendering framework. It was successfully used as a game engine for Redie and in many privat and university projects.

History

  • January 2014: Development start as a private OpenGL framework for university projects.
  • September 2015: The name SAIGA was chosen as a reference to the saiga antelope.
  • April 2014 - December 2016: Development of the game Redie. In this time most of SAIGA's functionality was added so it could be used as a lightweight game engine.
  • January 2017 - August 2017: Increased usability and documentation in preparation of the open source release.
  • August 2017: Open-Source Release.

Supported Compilers

  • g++ 5.4 or newer
  • Visual Studio 2013 or newer
  • clang++ 3.8 or newer

Supported Operating Systems

  • Ubuntu 16 64 bit and similiar Linux distros

  • Fedora 25 64 bit or newer

    Other Linux systems should work by installing one of the supported compilers and building the dependencies from source.

  • Windows Vista/7/8/10 32 and 64 bit

Supported Graphics Hardware

  • All NVIDIA and AMD cards supporting atleast OpenGL 3.3.
  • Intel on chip graphic processor with linux mesa drivers or similiar windows driver.
  • For the CUDA samples a NVIDIA GPU with compute capability 3 or newer is required.

Required Dependencies

Optional Dependencies

Window creation and GL-Context managment

Sound loading and playback

Video Recording

Model Loading

Image loading

Utility

Building + Running the samples

Linux

  • Install dependencies with the package manager (in older Linux systems you might have to compile the latest library versions by yourself)

    For Ubuntu and other Debian-based distributions:

    sudo apt-get install libglew-dev libglm-dev libfreetype6-dev libsdl2-dev libpng-dev
    

    For Fedora:

    sudo dnf install glew-devel glm-devel freetype-devel SDL2-devel libXrandr-devel libXcursor-devel libXinerama-devel
    
  • Build Saiga

cd saiga
mkdir build
cd build
cmake ..
make
  • Running the samples
cd saiga/bin
./simpleSDLWindow

Windows

  • Download and compile the dependencies from source. (For a quick start only get glew,glm,freetype,sdl2 and png).
  • Install the dependencies or copy them to a common location with the following structure:
<your_dependencies_dir>
<your_dependencies_dir>/include      <- Put all header files here
<your_dependencies_dir>/lib          <- Put all .lib files here
<your_dependencies_dir>/bin          <- Put all .dll files here

Use cmake to create the Visual Studio solution with the following cmake variable set:

DEPENDENCIES_DIR=<your_dependencies_dir>
  • Compile the solution with Visual Studio.
  • saiga.dll and all executables will be placed for example in saiga/bin/RelWithDebugInfo.
  • When running the samples make sure the working directory is saiga/bin instead of saiga/bin/RelWithDebugInfo.

License

SAIGA is licensed under the MIT License. See LICENSE file for more information.

saiga's People

Contributors

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Watchers

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