SAIGA is a lightweight OpenGL utility and rendering framework. It was successfully used as a game engine for Redie and in many privat and university projects.
- January 2014: Development start as a private OpenGL framework for university projects.
- September 2015: The name SAIGA was chosen as a reference to the saiga antelope.
- April 2014 - December 2016: Development of the game Redie. In this time most of SAIGA's functionality was added so it could be used as a lightweight game engine.
- January 2017 - August 2017: Increased usability and documentation in preparation of the open source release.
- August 2017: Open-Source Release.
- g++ 5.4 or newer
- Visual Studio 2013 or newer
- clang++ 3.8 or newer
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Ubuntu 16 64 bit and similiar Linux distros
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Fedora 25 64 bit or newer
Other Linux systems should work by installing one of the supported compilers and building the dependencies from source.
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Windows Vista/7/8/10 32 and 64 bit
- All NVIDIA and AMD cards supporting atleast OpenGL 3.3.
- Intel on chip graphic processor with linux mesa drivers or similiar windows driver.
- For the CUDA samples a NVIDIA GPU with compute capability 3 or newer is required.
Window creation and GL-Context managment
Sound loading and playback
Video Recording
Model Loading
Image loading
Utility
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Install dependencies with the package manager (in older Linux systems you might have to compile the latest library versions by yourself)
For Ubuntu and other Debian-based distributions:
sudo apt-get install libglew-dev libglm-dev libfreetype6-dev libsdl2-dev libpng-dev
For Fedora:
sudo dnf install glew-devel glm-devel freetype-devel SDL2-devel libXrandr-devel libXcursor-devel libXinerama-devel
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Build Saiga
cd saiga
mkdir build
cd build
cmake ..
make
- Running the samples
cd saiga/bin
./simpleSDLWindow
- Download and compile the dependencies from source. (For a quick start only get glew,glm,freetype,sdl2 and png).
- Install the dependencies or copy them to a common location with the following structure:
<your_dependencies_dir>
<your_dependencies_dir>/include <- Put all header files here
<your_dependencies_dir>/lib <- Put all .lib files here
<your_dependencies_dir>/bin <- Put all .dll files here
Use cmake to create the Visual Studio solution with the following cmake variable set:
DEPENDENCIES_DIR=<your_dependencies_dir>
- Compile the solution with Visual Studio.
- saiga.dll and all executables will be placed for example in saiga/bin/RelWithDebugInfo.
- When running the samples make sure the working directory is saiga/bin instead of saiga/bin/RelWithDebugInfo.
SAIGA is licensed under the MIT License. See LICENSE file for more information.