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CSC-473

Completed coursework for CSC 473: Introduction to Computer Graphics (Fall 2021) at University of Victoria.

Topics

CSC473 presents topics in computer animation starting with traditional computer-based methods and working through fundamental algorithms including, but not limited to, interpolation schemes, integration, physically-based animation, and practical implementations. Time permitting, advanced topics in computer animation will be introduced, such as physical phenomena and machine learning in animation. Detailed topics list provided below.

  • Principles of traditional animation
  • Motion
  • Interpolation
  • Numerical methods for ordinary differential equations
  • Particle systems
  • Orientation, Quaternion interpolation
  • Dynamics
  • Forward kinematics
  • Inverse kinematics
  • Lagrangian mechanics
  • Rigid body dynamics
  • Articulated character animation
  • Behavioural animation
  • Introductions to advanced animation techniques (soft bodies, physical phenomonen: fluids/fire/smoke, learning motion)

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