I'm working on a little 2D game engine and this will eventually become that. It's a bit messy and things will likely move around and change a lot.
This project is built in VisualStudio 2019 (should also work on 2015/7, just change the batch file). This project is using C++17, but pretty much only uses C++11/14 features (smart pointers, etc) This project uses a premake file, so you should be able to target *nix / mac os
- Run the
GenerateProjects.bat
script - Launch the
Mighty.sln
solution - Build/debug/run the game!