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State Management for Turn-Based Games

Home Page: https://boardgame.io/

License: MIT License

CSS 0.29% JavaScript 3.57% Python 1.93% HTML 0.25% TypeScript 88.88% Shell 0.01% Svelte 5.07%

boardgame.io's Introduction

boardgame.io

npm version Build Status Coverage Status Gitter

Read the Documentation

boardgame.io is an engine for creating turn-based games using JavaScript.

Write simple functions that describe how the game state changes when a particular move is made. This is automatically converted into a playable game complete with online multiplayer features, all without requiring you to write a single line of networking or storage code.

Features

  • State Management: Game state is managed seamlessly across clients, server and storage automatically.
  • Multiplayer: Game state is kept in sync in realtime and across platforms.
  • AI: Automatically generated bots that can play your game.
  • Game Phases: with different game rules and turn orders per phase.
  • Lobby: Player matchmaking and game creation.
  • Prototyping: Interface to simulate moves even before you render the game.
  • Extendable: Plugin system that allows creating new abstractions.
  • View-layer Agnostic: Use the vanilla JS client or the bindings for React / React Native.
  • Logs: Game logs with the ability to time travel (viewing the board at an earlier state).

Usage

Installation

npm install boardgame.io

Documentation

Read our Full Documentation to learn how to use boardgame.io, and join the community on gitter to ask your questions!

Running examples in this repository

npm install
npm start

The examples can be found in the examples folder.

Changelog

See changelog.

Contributing

See the contributing guidelines. Also take a look at the roadmap to find things that you could contribute to.

License

MIT

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