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基于Cinemachine的第一/三人称过肩/自由/斜45度/俯视角摄像机系统(本摄像机系统基于Cinemachine的Virtual Camara实现,实现了锁定、旋转、缩放、移动、鼠标显示/隐藏、摄像机位置复位、限制摄像机角度、动态挂载跟随目标、切换视角、遮挡透视等功能,并自带摄像机碰撞,防止穿墙)

C# 91.10% ShaderLab 8.90%

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